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Jitter.ReadMe
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--- Jitter V1.1 ---
Feb-3-95
What is it?
Jitter is a program to randomly disturb the points in an Imagine
object file. Jitter will work on every object in a file, and every
state for each object. Jitter amount can be varied for each axis.
Usage is quite simple You need and input file, output file, and some
numbers for how much jitter. A template can be listed by typing
"Jitter ?" and the paramaters are described in detail below.
InFile, OutFile: (Required)
These are the two files that Jitter will work on. Jitter will not
allow you to overwrite the input file with the output file.
X=JitterX, Y=JitterY, Z=JitterZ: (At least 1 required. Default=0)
You must give at least one of these paramaters. If you only supply
one, the others will be zero. THis is good for making mountians out
of planes by giving one value a very high number, and leave the
others at or near zero.
Note that the X, Y and Z values are GLOBAL jutter values, and not
based on any of the objects local axis.
SEED:
When Jitter is run, it seeds the randome number generator with the
current time and other information. You can also supply the seed
to get the same run again with diffrent X, Y or Z values.
QUIET: (Switch. Default=OFF)
This tells Jitter not to display a list of every hunk in the object
file, but to just display when it is jittering points.
V1.1 Feb-03-95
IanSmith@moose.erie.net
Ian.Smith@f564.n2601.z1.fidonet.org <-- Backup